Lead designer for Crunchyroll's brand new home feed management tool.
A powerful WYSIWYG editor that revolutionized Crunchyroll's home feed creation workflow, replacing the outdated FMS portal with an intuitive visual interface that dramatically reduced creation time while improving personalization. Now deployed across all major platforms, Foxhound powers the home experience for millions of Crunchyroll users worldwide.
As lead designer, I developed the UX/UI architecture, created wireframes and prototypes, established component hierarchy systems, and collaborated with engineering teams to ensure seamless implementation.
In 2019, we revamped our entire Crunchyroll design experience from the ground up. From that hard work, we developed a brand new homefeed. This homefeed showcases both dynamic and curated video content, along with other collections like news, events, or games.
Crunchyroll 2.0 homefeed
Foxhound is a WYSIWYG editor that allows for quick home feed creation.
The FMS admin portal was a collection of tools that allowed teams to create various Crunchyroll home feeds around the world. However, due to its unintuitive nature, it failed to deliver a fast and efficient way for teams to build home feeds.
Video above shows the steps taken to make a Crunchyroll home feed, using FMS portal.
Foxhound in action.
With Crunchyroll 3.0, we introduced full bleed hero art on the website. This allowed for the display of richer, more vibrant images and logos. We also introduced better show descriptions and genre links inside the new hero art. All of this is now possible because of the work we did within Foxhound. Foxhound enables us to:
With Foxhound now fully deployed across most platforms (100% on Web, Android, PS5, and Xbox), we've successfully transformed Crunchyroll's content management capabilities:
Editing information in the new Crunchyroll 3.0 hero carousel is quick and easy.
When making new home feeds, our internal team has the ability create region specific home feeds if they so desire.
The Foxhound editor works a lot like Figma, in that you're able to drill into layers, and edit specific components if needed.